Constructors

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constructor(thunk: () -> Eval<A>)

Properties

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val thunk: () -> Eval<A>

Functions

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inline fun <B> coflatMap(crossinline f: (Eval<A>) -> B): Eval<B>
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fun <B> flatMap(f: (A) -> Eval<B>): Eval<B>
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operator fun invoke(): A
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inline fun <B> map(crossinline f: (A) -> B): Eval<B>
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open override fun memoize(): Eval<A>
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fun <A> Eval<A>.replicate(n: Int): Eval<List<A>>
fun <A, B> Eval<A>.replicate(n: Int, initial: () -> B, combine: (A, B) -> B): Eval<B>
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open override fun toString(): String
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open override fun value(): A
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fun <A, B> Eval<A>.zip(b: Eval<B>): Eval<Pair<A, B>>
fun <A, B, Z> Eval<A>.zip(b: Eval<B>, map: (A, B) -> Z): Eval<Z>
fun <A, B, C, D> Eval<A>.zip(b: Eval<B>, c: Eval<C>, map: (A, B, C) -> D): Eval<D>
fun <A, B, C, D, E> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, map: (A, B, C, D) -> E): Eval<E>
fun <A, B, C, D, E, F> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, map: (A, B, C, D, E) -> F): Eval<F>
fun <A, B, C, D, E, F, G> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, f: Eval<F>, map: (A, B, C, D, E, F) -> G): Eval<G>
fun <A, B, C, D, E, F, G, H> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, f: Eval<F>, g: Eval<G>, map: (A, B, C, D, E, F, G) -> H): Eval<H>
fun <A, B, C, D, E, F, G, H, I> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, f: Eval<F>, g: Eval<G>, h: Eval<H>, map: (A, B, C, D, E, F, G, H) -> I): Eval<I>
fun <A, B, C, D, E, F, G, H, I, J> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, f: Eval<F>, g: Eval<G>, h: Eval<H>, i: Eval<I>, map: (A, B, C, D, E, F, G, H, I) -> J): Eval<J>
fun <A, B, C, D, E, F, G, H, I, J, K> Eval<A>.zip(b: Eval<B>, c: Eval<C>, d: Eval<D>, e: Eval<E>, f: Eval<F>, g: Eval<G>, h: Eval<H>, i: Eval<I>, j: Eval<J>, map: (A, B, C, D, E, F, G, H, I, J) -> K): Eval<K>