retryOrElse

suspend fun <A, B> Schedule<Throwable, B>.retryOrElse(fa: suspend () -> A, orElse: suspend (Throwable, B) -> A): A(source)

Runs an effect and, if it fails, decide using the provided policy if the effect should be retried and if so, with how much delay. Also offers a function to handle errors if they are encountered during retrial.